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![Title.png](https://static.wixstatic.com/media/2bb28e_4a3a047215e6407590839063d5347f2e~mv2.png/v1/fill/w_980,h_551,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/2bb28e_4a3a047215e6407590839063d5347f2e~mv2.png)
Grabtron
Grabtron was developed by a team of two over 48 hours for the GMTK game jam. The theme was "Joined Together".
In it, you are a robot with a grappling hook which you fire to grab enemies and turn them into a weapon, using your mouse to swing them around like a flail and blow up other bots.
I worked on Grabtron as the game designer and programmer.
My Responsibilities
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Creating a working prototype in under 48 hours.
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Programming the core game loop and game mechanics, such as the grappling and swinging.
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Designing the arena level.
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Implementing all animations, audio, and SFX.
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Writing a custom shader for hit flashing effects.
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Polishing gameplay.
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