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Unseen
Unseen was my submission for Brackey's Game Jam #3. It is a Sokoban-style puzzle game where you control two characters who must escape a dilapidated dungeon, but are not allowed to see each other. It was based on the theme "love is blind".
Unseen was praised for its interesting mechanics and good level design. Out of 317 entries, it came in 4th place for game design, 9th for fun, 11th for innovation, and 24th overall.
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